ArmA II: Craziest Of All The Games

Where we come together to shoot 5punk.

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Dr. kitteny berk
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Post by Dr. kitteny berk »

friznit wrote:Sight Adjustment Mod for all you sniper geeks. Let's you adjust for windage and elevation, saves it to each weapon you use and shows the values on a range card.
ooh, could be handy.

Though I should probably just keep notes myself :P
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Post by friznit »

Server is running an updated version of Domination map and has been patched to v1.03 so you'll need to patch too if you want to join. I've also added our first mod, a shiny F16 which you'll also need in your addons folder to play this particular map (can be changed back to a no addon version easily though).

Download the F16 here. There's full instructions on how and where to install it on that site. I'd really recommend using a separate addon folder for 3rd party stuff. I'm assuming everyone knows how to set command line params in Steam but if not poke me or Berk.
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Post by friznit »

5punkomination with F16's Version Bajillion (after next reset):

Working Stuff:

Heavy Lift Chinook - Capable of lifting tanks as well as the normal stuff. Requires the Chinook addon, which is a port from ArmA so a bit pants. If you find something better let me know and we'll use that instead. Otherwise can just use the regular MH60S and no addons needed.

Not Working Stuff:

F16 wrecks still not pickupable. Fuck knows why.

Kiowas and Littlebirds. Could put them in, but also ports from ArmA, still in beta and not high enough standards for my liking. Feel free to play with them separately and if you like I can add them.

Other stuff:

Beginning to tinker with an Resistance style RPG mission. This will involve smallish group of 5punkers taking on the Russian hordes (no change so far). The unique bit I'm trying to stick in is that all weps, vehicles and AI dudes are acquired by capturing them from the enemy (convoy ambush, raids etc), and then added to a Toys Pool. Hopefully this will lend a bit more to the overall story. WIP.
Dr. kitteny berk
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Post by Dr. kitteny berk »

:w00t:

Finally managed to clear the island with no server fuckups :)
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Post by friznit »

New version uploaded. Chopper 3 is now a heavy lift and can pick up tanks as well as the normal stuff. No extra addons yet, so it's still an MH60S. Fixed a few other minor bits and bobs but didn't do anything significant, since it seems ot be working mostly now.

I'll get around to fettling the Sarahni version next week and we can try it on the other map.
Dr. kitteny berk
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Post by Dr. kitteny berk »

:likesitall:
Dr. kitteny berk
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Post by Dr. kitteny berk »

friznit wrote:New version uploaded. Chopper 3 is now a heavy lift and can pick up tanks as well as the normal stuff. No extra addons yet, so it's still an MH60S. Fixed a few other minor bits and bobs but didn't do anything significant, since it seems ot be working mostly now.

I'll get around to fettling the Sarahni version next week and we can try it on the other map.
Did we ever actually try this version?

Anyway, server update to 1.4, whatever current version of map is running (says F16, but no more info than that, can has version numbers plox?)

oh, and I've put a base in the usual spot looking at chernogorsk.
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Post by friznit »

Probably version schplangflaps with F16s.

I made a new new version, with a version number and everything. It's called 1.09 and had all the right bits.

Then I discoverd a new new one that has a C130 with Daisy Cutter bomb, mortar dudes with deployable mortars, and salvage truck deployable FARPs (apparently, though fucked if I can work out how). Also parachutes should have cord cutters and secondary chutes. So naturally I 5punkified this one and uploaded it. It's called Sparta something something. It's running anyway.
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