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I'm a bit confused about the nine ships thing. I can sort of see why having nine or ten ship types in an attack would give you more "rounds" to attack in, but just nine ships - how would that do anything? Is it that the active defense horse is scaled down to that level? If I had 100 ships sitting at home, would this nine ship attack be effective, or do they have to keep repeating it?
speaking of the forum i think we need to start making new threads rather than bung it all in here, maybe have 1 for battle plans, times, dates, targets, horse sizes and whether your going to need defence from the other people in your sector
another one as a short guide for newbies, like the one vowles did but a little more in depth.
maybe make a list of allies and enemies.
i know some long term players who will most likely be more than willing to join horses with us.
and we can put sam and squirrell on the hate list
and then just bits and peices for general game discussion
whats everyone think?
another one as a short guide for newbies, like the one vowles did but a little more in depth.
maybe make a list of allies and enemies.
i know some long term players who will most likely be more than willing to join horses with us.
and we can put sam and squirrell on the hate list
and then just bits and peices for general game discussion
whats everyone think?
Good idea me thinks!
if you create fast ship that fire first and are really cheap, then they fire at a heavier ships, kill more damage, die in return fire, but they cost not much, so you lose less, then you have 3 designs that all target destroyers. Now down at your lever no-one is likely to have Destroyers, so they wont be able to fireand get killed by return fire. And if your opponent only has one or 2 designs, then they will kill 2 out of 3 of those 3 designs, but you will still have one design left, and you killed more weight, you win
Help?
Ok well basically, the whole wayto win a battle is to do more damage (Kill more cost basically) and still have ships left over.I'm a bit confused about the nine ships thing. I can sort of see why having nine or ten ship types in an attack would give you more "rounds" to attack in, but just nine ships - how would that do anything?
if you create fast ship that fire first and are really cheap, then they fire at a heavier ships, kill more damage, die in return fire, but they cost not much, so you lose less, then you have 3 designs that all target destroyers. Now down at your lever no-one is likely to have Destroyers, so they wont be able to fireand get killed by return fire. And if your opponent only has one or 2 designs, then they will kill 2 out of 3 of those 3 designs, but you will still have one design left, and you killed more weight, you win
Help?
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200 of your ships are attacking the Shadorian Empire (320-3).
Arrival Time: -1 Hours 57 Minutes
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- Morbo
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* Hehulk chuckes something sodden into the bushesDr. kitteny berk wrote:
That's what you think.
by thursday you'll be playing eve and acting as a cum-sponge for hehulk
Huh, what now?
But really though, if you like Atorian, you'd probably love eve. I can hook you up with a free 2 week trial if you like?
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- Morbo
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- Robotic Bumlord
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