I'm only up to around the middle of act II I think. I'm taking my time and a L24-ish wizard, but I'll share my thoughts:Thompy wrote:So anyone have thoughts to share yet?
I find it a highly polished and competent example of the genre, the best I've played (others being Titan Quest, Torchlight and probably 1 or 2 more). Not having played other Diablos or being a particular fan of the genre I wasn't eagerly awaiting, but I'll play a well regarded game whatever.
Other than the quite enjoyable battles of exploding colour and gore plus exploring the pretty semi-random areas, I particularly like the WoW-like loot and obsessing over stats aspects. I'm avoiding the AH for now as there's so much in there I feel it would diminish the excitement of finding nice stuff myself and crafting. And I thought the wizard was going to be a little lame and soft, but all the interesting powers more than make up for it. Including the protection ones that have stopped me from dying on many occasion, I'm sure.
Things I don't like: very infrequent rubber-banding, the EU servers going down for maintenance last Sunday afternoon and the voice acting of the companions is far too limited. Templar: "THAT WAS A WORTH FOE!", Me: "Shut the fuck up"
Generally I'm really liking it. It's not a great game but I'm confident I'll make it to the end, eventually. Unlike the other games like this I've played. The areas in those other games seemed to go on and on. Diablo doesn't seem as bad, plenty of portals so far. Always best to go back to town before logging out I feel. Although the game has dumped me somewhere else on restart, but no biggie.
Elective Mode* FTW! This allows you to set any ability you've unlocked to any of the slots you've unlocked. It's stupid that it's hidden and obtuse. But it makes things a lot more interesting, so many variations.mrbobbins wrote:I didn't like the default unlocks for every level with hardly any choice to customise.
*In the gameplay options.