Starcraft II

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Grimmie
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Post by Grimmie »

I've never really enjoyed multiplayer in any other RTS, bland bland boring unrewarding unit rushes.

But then you're asking a Starcraft fan-boy for his opinion. It's fast, varied, has good league-support for the everyday man, zillions of custom maps, supports quick-matching with a group of your battle.net friends etc.

You could check some Youtube videos to see if you like the look of it?
Thompy
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Post by Thompy »

Grimmie wrote:You could check some Youtube videos to see if you like the look of it?
Yeah I have, tons :) and just played through the original. I DO like the look of it, I'm sure it'll be the finest example of the RTS genre, but as I got bored half way through the originals Terran campaign as there was no variation, my fear is that boredom would repeat itself in the multiplayer aspect, but as I've never played an RTS in multiplayer I was seeking some encourgement that it would indeed still be awesome.

Honestly I think I'm trying to hard to want to like a game I probably won't, but hell I'll end up buying it anyway...
Grimmie
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Post by Grimmie »

I never used to play Starcraft I multiplayer against randoms.
This version almost encourages you to, and you get pretty varied opponents, it's good fun.

Shame they've made 90% of the maps symmetrical though
Baliame
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Post by Baliame »

WereRabbit wrote:Yeah I have, tons :) and just played through the original. I DO like the look of it, I'm sure it'll be the finest example of the RTS genre, but as I got bored half way through the originals Terran campaign as there was no variation, my fear is that boredom would repeat itself in the multiplayer aspect, but as I've never played an RTS in multiplayer I was seeking some encourgement that it would indeed still be awesome.

Honestly I think I'm trying to hard to want to like a game I probably won't, but hell I'll end up buying it anyway...
The problem is that all multiplayer games are based around repetition, which ends up being horrible with randoms. However, a fun bunch of people, like 5punkers, can prolong the game's interest levels, and if you become an elitist fag in the process you can play it forever. :P

I'm pretty sure a few games of extremely paranoid phantom or the thrill of russian roulette-esque 6-pools will further arouse your interest.

I liked playing against randoms in the beta, though, although against terran I was compelled to just leave at start because it's horribly overpowered as it is right now (zerg cannot do anything against mass marines unless they get a lucky break with infestors).

Grimmie, I'm on my laptop, I'll buy the game online on release day and download it via remote desktop. I'll probably be around by the weekend and I'll be able to play, but I've got over 50 apartments to visit.
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Post by Dog Pants »

Baliame wrote:I've got over 50 apartments to visit.
You're working in pest control?
Baliame
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Post by Baliame »

Trying to find somewhere to live with 1-2 people during the uni. It's pretty harsh as well, about the half of the flats in this district haven't been renovated since the late 70s, meaning all heater units are connected serially and therefore cannot be adjusted, the very same apartments also have windows and doors made in the GDR, so they don't really insulate heat well. Wouldn't be a problem if everyone wasn't paranoid as fuck and would leave a home address. Seriously, I'm working off a wide range of phone numbers here and it's not pleasant.
Dog Pants
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Post by Dog Pants »

I don't envy you. Good luck.
deject
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Post by deject »

BLIZZARD WHY ARE YOU MAKING ME WAIT 3 MORE HOURS TO GIVE YOU MY MONIES? IT'S LIKE YOU DON'T WANT IT.
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Post by FatherJack »

£44.99 ?! Maybe I've been spoiled by Steam sales and Amazon preorders, but that seems an insane price. Battle.net is not where I'll be buying this game.
Grimmie
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Post by Grimmie »

I have two 7-day trials of SCII for anyone who <b>REALLY</b> wants one.
Thompy
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Post by Thompy »

I'd love one aye! I think anyone who REALLY wants one would have bought the game ;) But as I'm on the fence as I've said free trial would be great to make up my mind. You're not gonna break my heart if you don't choose me though, so don't worry if it's me or someone else.

Also I have a shitty 40GB download limit, so I'd have to wait till next month before downloading the client, so again, if there's someone else just as eager give it to them!
HereComesPete
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Post by HereComesPete »

I just wish they would stop fannying around with this korean gamers wet dream and finish diablo 3, the bastards.
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Post by FatherJack »

£34.99 from Tesco, which was a bit more reasonable. I also have two guest passes.
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Post by spoodie »

Are these passes for the full game or just the online mulitplayer elements?
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Post by FatherJack »

7 hours play or 14 days from activation, whichever runs out first, of the full game. You have to log in to battle.net even to play the singleplayer.
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Post by Legoshoes »

I had fun last night pottering about on multiplayer while Grimmie and Tezz went about killing each other. Give me a few more weeks/months and maybe i'll be able to play with the big boys. T'is a stellar RTS as only Blizzard can deliver.
Grimmie
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Post by Grimmie »

Your Zerg rush did take me by surprise, I nearly pooed myself.

Spectacular single-player as always, with much more detailed mission briefings, an interesting way of spending credits/research points gathered during missions, shiny set-pieces etc.

Multiplayer is as brutal and weird as always.

Gonna try and get Bali to fix little bits of his Phantom map when he gets back.
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Post by Joose »

Grimmie wrote: Spectacular single-player as always, with much more detailed mission briefings, an interesting way of spending credits/research points gathered during missions, shiny set-pieces etc.
I've only played the single player so far (not counting beta testing), and its ace. I'm very impressed at how varied it is. Normally, after this many hours in an RTS, I've got bored of the whole build base, make tanks, rush bad guys routine, but you actually don't do that very often. Quite impressive.
Grimmie
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Post by Grimmie »

Replaying SC1 recently, I forgot how often the base is ready-made for you.
They're much more interested in kicking you into the scenario and getting on with the mission objectives instead of making you start from scratch and hone your build-order.

Quite like some of the fancy research options too - adding mini gattling cannons to bunkers, flame turrets, orbital supply-drops, vehicle improvements. Some of the coolest upgrades you can get are a "Either this or that" style choice, where picking one locks the other away.
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Post by Baliame »

Grimmie wrote:Gonna try and get Bali to fix little bits of his Phantom map when he gets back.
What is the problem? I'll get on xfire and walk you through the fixes.
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