BEEF: BACON 2
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- Morbo
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- Morbo
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- Weighted Storage Cube
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I think the main problem is that it unlocks alongside the M9 and before the MP-443, which it completely outclasses, kind of similar to the M60 in the way it dominates the available choices, although the rex does outclass it, it's a much higher unlock.
Arguably it shoudn't do as much damage as it does against armoured soldiers due it firing pistol rounds rather than rifle but ah well, I think it also does more damage than the Thompson in game although that's firing the same ammo technically.
Interesting to see what they do with the AA, I've seen it being used against Apaches in the form of the Russian tank and it didn't seem to do much, but I've used it to great effect against infantry before now. Unless they mean AA in general including the HMG's and such, in which case we'll probably see a small reduction in air armour.
As for the M60, I reckon we'll see a slight damage reduction and maybe a hip accuracy penalty. The stats on some of the webpages puts it nearly x2 more powerful than some of the other LMG's, and it does in the region of 30 damage without magnum ammo, the PKM is around 20 damage for comparison. I wonder if they'll randomise the first shot as well rather than it being 100% accurate as that'll stop people sniping with it.
Arguably it shoudn't do as much damage as it does against armoured soldiers due it firing pistol rounds rather than rifle but ah well, I think it also does more damage than the Thompson in game although that's firing the same ammo technically.
Interesting to see what they do with the AA, I've seen it being used against Apaches in the form of the Russian tank and it didn't seem to do much, but I've used it to great effect against infantry before now. Unless they mean AA in general including the HMG's and such, in which case we'll probably see a small reduction in air armour.
As for the M60, I reckon we'll see a slight damage reduction and maybe a hip accuracy penalty. The stats on some of the webpages puts it nearly x2 more powerful than some of the other LMG's, and it does in the region of 30 damage without magnum ammo, the PKM is around 20 damage for comparison. I wonder if they'll randomise the first shot as well rather than it being 100% accurate as that'll stop people sniping with it.
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- Morbo
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Seems to me that you get 2 choices with pistols.buzzmong wrote:I think the main problem is that it unlocks alongside the M9 and before the MP-443, which it completely outclasses, kind of similar to the M60 in the way it dominates the available choices, although the rex does outclass it, it's a much higher unlock.
Fast, low recoil.
Slow, high recoil.
Both are fairly effective, it's just you have to aim more with the bigger, slower guns.
I honestly haven't found any weapons that are massively, massively overpowered, just that some suit different playing styles.
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- Mr Flibbles
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- Morbo
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I hope not, I rely on that to get any kind of range out of my SMGs.buzzmong wrote:I wonder if they'll randomise the first shot as well rather than it being 100% accurate as that'll stop people sniping with it.
Personally I wouldn't put much faith in what's said on the official forums because, as with all official forums, they're populated by reactionary, whiney, linguistically challenged idiots. The internet general public in fact. There probably are imbalances, but I'm not going to take the word of the raging illiterati for it, and my personal experience is that the weapon balancing isn't too bad. I've more of a problem with the connection issues, browser problems, and spawn-raping.
As for pistol damage vs rifle, the Colt 1911 fires .45, while I'll warrant most of the rifles fire 5.56mm or something similar. That's a fair size difference, as I believe is common in handguns.
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- Weighted Storage Cube
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Oh pretty much all game forums with whine threads I take with a pinch of salt, but you know there's some basis when it appears that 95% of the whines are directed towards a couple of topics, currently the M60 and the 40mm GL.
There's a couple on there now about the M95 not being that good in comparison to the other rifles because it's not as accurate as the GOL/M24, yet ignoring the anti-material properties, sheer damage and the lack of drop. Some odd whines like that can be ignored, like people asking for one-shot kills with it.
As for an accuracy randomisation, I was thinking just more of a small cone on the first shot before exanding into the normal cone on continued fire, not a massive one and of various sizes on each gun (ie, slightly smaller for smg and assault), but enough that for long range shots it'll fall in a small area rather than pin-point accuracy, which means it'll still be accurate over mid range, but not at sniper ranges. Which is right.
There's a couple on there now about the M95 not being that good in comparison to the other rifles because it's not as accurate as the GOL/M24, yet ignoring the anti-material properties, sheer damage and the lack of drop. Some odd whines like that can be ignored, like people asking for one-shot kills with it.
As for an accuracy randomisation, I was thinking just more of a small cone on the first shot before exanding into the normal cone on continued fire, not a massive one and of various sizes on each gun (ie, slightly smaller for smg and assault), but enough that for long range shots it'll fall in a small area rather than pin-point accuracy, which means it'll still be accurate over mid range, but not at sniper ranges. Which is right.
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- Morbo
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- Mr Flibbles
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- Morbo
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- Throbbing Cupcake
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Or if you insist on reading forums go read about hathcock (sp?) who was putting scopes on hmg's and using their range to snipe at thousands of yards.
Personally I think the other medic guns need a bit of a buff to raise their game to the m60. I get killed by the m60 a lot, but mainly when I haven't shot the medic first.
Personally I think the other medic guns need a bit of a buff to raise their game to the m60. I get killed by the m60 a lot, but mainly when I haven't shot the medic first.
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- Morbo
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IIRC Carlos hathcock, and he held the range record with an M2, until the war on terror decided it'd be fun to shoot people from a bit further awayHereComesPete wrote:Or if you insist on reading forums go read about hathcock (sp?) who was putting scopes on hmg's and using their range to snipe at thousands of yards.
It's not really a realism issue though is it? It's about gameplay balancing. This isn't ARMA. I'm sure Buzz is right about certain weapons being better, but I also think the difference isn't pronounced enough to be noticeable to anyone who doesn't pore over the stats and figures. After all, a good player with a PKM is more effective than a bad one with an M60.
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- Morbo
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True enough.
Also, if you look at the stats, the M60 isn't that out there.
It's just a well balanced gun, decent accuracy due to a low ROF.
IMO it's exactly what it should be.
Perhaps it should be unlocked later, because it's a fairly potent toy, but I really don't have a problem using it, or being killed by it.
Also, if you look at the stats, the M60 isn't that out there.
It's just a well balanced gun, decent accuracy due to a low ROF.
IMO it's exactly what it should be.
Perhaps it should be unlocked later, because it's a fairly potent toy, but I really don't have a problem using it, or being killed by it.