Mechwarrior 5 announcement soon?

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Mechwarrior 5 announcement soon?

Post by News Reader »

Image Mechwarrior 5 announcement soon?
A series of new videos hint that an announcement for Mechwarrior 5 could be on the horizon soon.Image

Category: News
Publish Date: Wed, 08 Jul 2009 12:05:51 +0100
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Source: bit-tech.net Feed
Description: Computer hardware, games and technology reviews and news
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buzzmong
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Post by buzzmong »

Oooh, if we can get an up to date proper PC Mechwarrior....oooooooh :)
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Post by MORDETH LESTOK »

buzzmong wrote:Oooh, if we can get an up to date proper PC Mechwarrior....oooooooh :)
Then I just need to get a job and get an "up to date" PC for it. As I recall from the others they tended to be on the higher end graphics and CPU.
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Post by Dog Pants »

I love the Mechwarrior/Battletech universe, but I've never really played a game that did it justice. Battletech (1988) was a decent representation of the universe, but was a bit primitive. Mechwarrior 2 and its sequels looked the part but never quite felt right. Mechcommander looked right but was missing something, probably more of an RPG element. All were good games, but none quite hit the spot for me.
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Post by Hehulk »

HereComesPete
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Post by HereComesPete »

FAP FAP FAP FAP!
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Post by Dog Pants »

Me and Anery think Mechwarrior would make an amazing MMONG. After a brief discussion we think it'd play like Eve's combat but look more like a more traditional MMONG. I don't have time to go into detail, but just think about it. It'd be brilliant.
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Post by HereComesPete »

HereComesPete wrote:FAP FAP FAP FAP!
FAP FAP FAP FAP FAP!!!

A mmong based in themechwarrior world would be fanbloody tastic.

You got the IS and the clans as your two sides. Different weapons, different tactics and a million different classes and chassis types.

I'll take a devestator 3 with er-ppcs and heavy gauss cannons for sniping thankyouverymuch.
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Post by buzzmong »

Dog Pants
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Post by Dog Pants »

HereComesPete wrote:
FAP FAP FAP FAP FAP!!!

A mmong based in themechwarrior world would be fanbloody tastic.

You got the IS and the clans as your two sides. Different weapons, different tactics and a million different classes and chassis types.

I'll take a devestator 3 with er-ppcs and heavy gauss cannons for sniping thankyouverymuch.
This has been the topic of conversation all afternoon. Forget your tank/dps/healer combo, your role will be dictated by your loadout. A direct control third person viewpoint, with a combat system to Eve, including ECM, command mechs calling in air support or supply vehicles, long range missile mechs, close up machinegunners. It could all be done on a global cooldown system (reload or cooldown times), heat management would act similarly to mana/cap. People could create houses or clans.

The specifics of progression are open to personal preference. I'd prefer a world where factions are PvP driven, but which individuals could work inside without having to get involved in the PvP politics. Kind of like Warcraft within Eve.

I could wax lyrical all day I suppose, but it probably won't be done. I just love the idea of taking my own custom mech out with a few 5punkers and causing some havoc in a persistant world.
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Post by Dr. kitteny berk »

It could be good, but I dunno, that video somehow feels very Tom Clancy + NGE
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Post by Sheriff Fatman »

Dog Pants wrote:
This has been the topic of conversation all afternoon. Forget your tank/dps/healer combo, your role will be dictated by your loadout. A direct control third person viewpoint, with a combat system to Eve, including ECM, command mechs calling in air support or supply vehicles, long range missile mechs, close up machinegunners. It could all be done on a global cooldown system (reload or cooldown times), heat management would act similarly to mana/cap. People could create houses or clans.

The specifics of progression are open to personal preference. I'd prefer a world where factions are PvP driven, but which individuals could work inside without having to get involved in the PvP politics. Kind of like Warcraft within Eve.

I could wax lyrical all day I suppose, but it probably won't be done. I just love the idea of taking my own custom mech out with a few 5punkers and causing some havoc in a persistant world.
Did you ever play Planetside? Not exactly what you are describing but, in places, quite close.
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Post by Dog Pants »

I didn't, but I read an article recently that mentioned how the combat worked. All the 'turns' that all MMOs currently have to use were done fairly invisibly apparently. Interesting idea, I'd like to see more of that sort of thing. Tabula Rasa did a similar thing too I think. So much potential wasted there.
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Post by Anhamgrimmar »

Hehe, i liked that!

Tum te tum, patrollin in mah warhammer.....killin a Jenner-D...lookin for the othe......OHGODWTFATLAS!

Still not as good as the MW4 Intro though
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Post by Hehulk »

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Post by Sheriff Fatman »

Dog Pants wrote:I didn't, but I read an article recently that mentioned how the combat worked. All the 'turns' that all MMOs currently have to use were done fairly invisibly apparently. Interesting idea, I'd like to see more of that sort of thing. Tabula Rasa did a similar thing too I think. So much potential wasted there.
PS was pure online whin. From a gaming standpoint, it is probably the best online experience I have ever had. The big base battles were absolutely epic at times. Hundreds of people, lag-free, dropships, hover tanks, mechs, infantry, stealthers, aerial dog-fights. All the things MMO's promise these days , yet never pull off. Then, SoE got their mitts on it and faffed around with it too much :(

It would have been a great 5punky geim.
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Post by Dog Pants »

I love Mechwarrior intros. I wonder if the first person shots are in-game footage. Modern consoles and PCs are certainly capable of it.
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Post by FatherJack »

Dog Pants wrote:
I love Mechwarrior intros. I wonder if the first person shots are in-game footage. Modern consoles and PCs are certainly capable of it.
It says 'in-game footage' in grey at the bottom right.

They seem a bit ponderous compared to the Mecha/Robo/Battle Suit battles shown in anime.

I played a demo of some of the earlier games, I found the PC version hard to control, a more recent XBox version was a lot easier but online play a little repetitive. I loved Mechcommander, though.

In general I question their effectiveness as a fighting machine - they take too long to about-face and that eject mechanism seemed ultimately pointless. At least everyone gets one though, unlike BF2142.
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Post by spoodie »

Is this Robot Jox: The Video Game?

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Killavodka
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Post by Killavodka »

may have mentioned it before but there is also http://mechlivinglegends.net/ which should be finished this year. FAP
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