RPS Demands: 10 Things All PC Games Should Do
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RPS Demands: 10 Things All PC Games Should Do
RPS Demands: 10 Things All PC Games Should Do
Less a manifesto, and more a notverymanlyfesto, as this is very much a tech-centric list. If you want thoughtful game theory, you've got the wrong nitpicker.
The PC is the best gaming platform in the world - but it could be better still. While it's great that the PC doesn't have to suffer quite the [...]
Author: Alec Meer
Category: RockPaperShotgun feature list rant
Publish Date: Mon, 29 Sep 2008 16:27:21 +0000
Less a manifesto, and more a notverymanlyfesto, as this is very much a tech-centric list. If you want thoughtful game theory, you've got the wrong nitpicker.
The PC is the best gaming platform in the world - but it could be better still. While it's great that the PC doesn't have to suffer quite the same degree of standardisation as its locked-down console brethren, we have nevertheless fallen into certain patterns of how we game. There are things we take for granted and thus expect, like WASD controls in FPSes and patches for bad bugs. There are others still we should be able to take for granted, but can't because the same damn-fool oversights happen again and again. Even outside of the more obvious annoyances like referring to Xbox controls or including ridiculously draconian DRM (which are both more a question of money than of thoughtlessness), a ton of stuff that any gamer could have told the developer was a glaring screw-up keeps on turning up in otherwise great games. Here are just 10 of the worst offenders, 10 things that every single modern PC game should get right and has no excuse not to. Please do suggest others in comments below.
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Post tags: feature, list, rant
This article is from Rock, Paper, Shotgun. If you're reading it on any other website, they're stealing it from us without permission.
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Source: Rock, Paper, Shotgun
Description: The PC Gaming site: it's a fun time.
Less a manifesto, and more a notverymanlyfesto, as this is very much a tech-centric list. If you want thoughtful game theory, you've got the wrong nitpicker.
The PC is the best gaming platform in the world - but it could be better still. While it's great that the PC doesn't have to suffer quite the [...]
Author: Alec Meer
Category: RockPaperShotgun feature list rant
Publish Date: Mon, 29 Sep 2008 16:27:21 +0000
Less a manifesto, and more a notverymanlyfesto, as this is very much a tech-centric list. If you want thoughtful game theory, you've got the wrong nitpicker.
The PC is the best gaming platform in the world - but it could be better still. While it's great that the PC doesn't have to suffer quite the same degree of standardisation as its locked-down console brethren, we have nevertheless fallen into certain patterns of how we game. There are things we take for granted and thus expect, like WASD controls in FPSes and patches for bad bugs. There are others still we should be able to take for granted, but can't because the same damn-fool oversights happen again and again. Even outside of the more obvious annoyances like referring to Xbox controls or including ridiculously draconian DRM (which are both more a question of money than of thoughtlessness), a ton of stuff that any gamer could have told the developer was a glaring screw-up keeps on turning up in otherwise great games. Here are just 10 of the worst offenders, 10 things that every single modern PC game should get right and has no excuse not to. Please do suggest others in comments below.
(...)
Read the rest of RPS Demands: 10 Things All PC Games Should Do (1,449 words)
Posted by ento. |
112 comments |
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Post tags: feature, list, rant
This article is from Rock, Paper, Shotgun. If you're reading it on any other website, they're stealing it from us without permission.
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Source: Rock, Paper, Shotgun
Description: The PC Gaming site: it's a fun time.
I agree with many of these;
2. Fuck no. Let me choose where to put them. Or put them in the game install folder somewhere obvious. Not in My Documents, that's for my documents. If I wanted it full of save games I'd have called it My Save Games. Also, I hate games choosing where they install, because it's inevitably on the C: drive where I don't want it.
3. That's fine, but let us change it. In fact, the system of scanning to recommended settings works. Please give us a nice desktop resolution option though - and one that actually does that and not chop the bottom of my interface please.
4. Yeah, that's a good idea. Most do now luckily.
5. Meh, it's a one off so I'm not that bothered. Just give me an uninstall that works, lets me keep my saves and settings, and doesn't take an ice age. Most do.
6. Again, it's not such a big deal. I'll play a game to completion then move on usually, and switching a disk isn't really a hardship. Are we really that lazy? I'd replace this with 'Don't put aggressive DRM on your game - we hate it'.
7. Hahaha, yes. Whichever way you get it wrong, it sucks.
8. Yeah, not a massive issue for me but it would be nice.
9. Again, good idea. Some do, some don't, some make you choose a quick save slot (which isn't really that quick).
10. No brainer really.
And a few of my own:
11. (Stolen from Berk) Let me exit a game when I want to, not in about an hour and a half.
12. Let me redefine my keys. All of them. I might not need to, but if I do and you don't let me I'll commit your game to the bin.
1. Fuck yes. Action games it's not so bad, but MMOs in particular it's nice to be able to flip over to my browser for a quick break without having to shut the game down or risk a crash.1. Alt-tab support.
Perhaps the single greatest, but so often neglected, Must-have there is. Just having rudimentary task-switching support in there isn’t enough (hello-o Valve games) - it needs to be fairly quickly and smooth, and included in the original release of the game, not in a patch down the line. This should be as big a priority as graphics or sound. Don’t care if it’s a massive pain to code in. Don’t care if you have to re-start the entire game from scratch to put it in. Alt-tab is absolutely integral to the way we all use our PCs. Half of us essentially live at our computers - we need to be able to task-switch to an IM window or an inbox or even another game in moments, not be locked into one program. Frankly - if your game doesn’t alt-tab, it’s not really a PC game.
Possibly deserving an entry of its own, but in the name of keeping this list to 10 I’ll include it here - all PC games should be able to play in a window. I’ve missed social events because someone’s instant messaged me about going to the pub, but not bothered to phone or text when I don’t get back to them right away because I’m off in a game. One day, the girl of my dreams will magically message me, and by the time I’ve exited the game she’ll have got bored of waiting and declared her love for my arch-nemesis (I don’t actually have an arch-nemesis, but I’m working on it). Then I will hunt down and kill the developer of whichever unwindowable game I was playing at the time. They will appreciate why. Window play is also necessary for 2D games whose resolutions can’t be changed - 800×600 pixels of pretty hand-drawn art look like roadkill in toontown when they’re stretched over a 1680×1050 panel.
Unbelievably, Clear Sky's savegame location was equally silly as its forerunner's
2. Use standardised install and savegame folders
Everything goes in Program Files by default, please (and, just as importantly, there needs to be an option to install anywhere the player would rather). Don’t have your game install itself into the root of C:\ or an obscure sub-folder, and when you do put it in Program Files don’t stick it inside [Publisher name]\[Developer name] - just stick a folder directly in there under the game’s name. Gamers want to be able to find their game files easily, not have to Google for everyone involved in its creation just so they can work out what folder it’s in.
This is doubly true of savegames. We need to be able to back those suckers up in case of disaster or a Windows reinstall. Know where STALKER hides its savegames in Fista? C:\Users\all users\documents\stalker-shoc, that’s where. Here’s where games whose developers aren’t crazy stick their saves on my PC - C:\Users\Alec\Documents\My Games. In other words, the standard My Games folder inside (My) Documents, a two-click, standard process to reach. To find STALKER’s saves, I have to dig through five separate sub-folders, in something I’d never otherwise look at. Who are these mythical ‘All Users’? They’re not me, that’s who.
Even our beloved World of Goo fails at this. The game goes into Program Files\World of Goo. The savegame - and the savegame alone - goes into C:\ProgramData\2DBoy\WorldOfGoo. ProgramData? Worse, that’s actually a hidden folder by default. Gah!
3. Automatically set themselves to your desktop screen resolution
Don’t default to something horrid and archaic like 640×480. The vast majority of PC gamers use flatpanel monitors, and games running at anything other than their native resolution tend to look horrible. Save us the hassle of changing the setting ourselves, but most of all save the less tech-savvy from having to work out what a resolution even is in the first place, or just putting up with a blurry screen because they’ve no idea how to fix it. Clearly, still allow the resolution to be easily changed to whatever the gamer wants, however: the game needs to support every res the monitor does.
4. Support widescreen resolutions.
Widescreen isn’t the future - it’s the present. Just look at the consoles for proof of that, or at the top hits for ‘monitor’ on Amazon. And expecting us to edit an ini file or type in command lines doesn’t count as widescreen support.
5. Uninstall in seconds.
Don’t have it laboriously check every single damn file before it has the grace to remove ‘em - just wipe the folder, pull the main hooks out of the registry and be done with it. I uninstalled the FIFA 09 demo today, and it all but locked up my PC for ten minutes while it did its ridiculous, disc-churning thing. Then I uninstalled the King’s Bounty: The Legend demo, and it was gone in the blink of an eye. That’s the way to do it. When I want someone to leave my house, I just want them gone - I don’t want them hanging around on the doorstep making tedious chit-chat for half an hour. Tied into this is installing neatly in the first place to ensure removal is simple - the game should all end up in one place, not explode tiny bits of itself all over the hard drive.
6. Don’t require the CD/DVD in the drive to play.
Again, we’re talking about a PC, a device with hundreds of gigabytes of storage. A game needing to look at a plastic disc entirely external to the game install folder whenever it runs is openly ludicrous. I know it’s for copy protection’s sake (and even so is of debatable effectiveness in this day and age), but the annoyance to legit customers surely outweighs a few extra lost sales before the inevitable no CD crack turns up anyway. Requiring PC gamers to scrabble through a vast pile of discs just to play the game they’ve already installed is contrary to the nature of the platform, and lures people towards less than legal solutions that may ultimately push them further towards piracy. And you wouldn’t want that, would you publishers?
7. Keep the quicksave and quickload keys far apart.
Accidents happen, whether it’s sausage-fingered gamer stereotypes or just furious keyboard-slapping in rage at another defeat. Hitting quicksave when you’re reaching for quickload is the worst thing in the world, including being licked to death by a pack of hobos. If you set quicksave and quickload to F5 and F6, you are not fit to be developing PC games. F6 and F9 are fine - that’s enough space to blame quicksaving just as you get killed on the player being stupid, not on developer thoughtlessness.
8. Escape means menu/pause
The button’s actually called ‘Escape’, for heaven’s sake. Why on Earth would a game ever bind a request to leave or pause the action to anything else? This needs to be standardised. No-one wants to be miserably jabbing at random buttons one-by-one because the phone’s ringing but they’ve got no idea what brings up the pause menu.
And, because I want to keep this list PC-centric rather than generalist to all games, I’ll mention cutscenes here rather than as a separate point. Pressing Escape during a cinematic means I want to end that cinematic. Literally, I want to escape this movie you are making me watch. Please respect that button’s purpose. Please respect your players - and if you make any of your cutscenes unskippable, you don’t.
9. Auto-backup quicksaves
Again, accidents happen. Excited gamers hit quicksave when they think they’re out of danger but a giganto-beast is just about to feast on their ankles. Files get corrupted. And then you’re screwed, with no option than to rewind potentially hours of progress. So whenever the player hits quicksave, the game should keep a copy of the last one in case of disaster. The last two, ideally. It’s just common sense, and surely an incredibly simple process.
10. Patches should fix, not break
If your patch renders savegames from previous versions of the game inoperable, it’s just not ready for release. If people have to restart a game from the very beginning because of this, they will hate and distrust you for it. If there’s honestly no way around this, because the under-the-hood changes really are that absolute, then the patch needs to say as much in giant red letters when it’s run: “INSTALLING THIS WILL BREAK YOUR SAVES. OK?” A footnote in the readme file is not enough. Better yet, the lead designer should show up at the door of anyone installing the patch with a box of chocolates and an apologetic hug.
Stepping away from savegames, if your patch introduces new problems then it’s hardly a patch, is it? Test it to death before you let it into the wild - remember that Eve update which deleted critical Windows files? Such a thing cannot be allowed to ever happen again.
2. Fuck no. Let me choose where to put them. Or put them in the game install folder somewhere obvious. Not in My Documents, that's for my documents. If I wanted it full of save games I'd have called it My Save Games. Also, I hate games choosing where they install, because it's inevitably on the C: drive where I don't want it.
3. That's fine, but let us change it. In fact, the system of scanning to recommended settings works. Please give us a nice desktop resolution option though - and one that actually does that and not chop the bottom of my interface please.
4. Yeah, that's a good idea. Most do now luckily.
5. Meh, it's a one off so I'm not that bothered. Just give me an uninstall that works, lets me keep my saves and settings, and doesn't take an ice age. Most do.
6. Again, it's not such a big deal. I'll play a game to completion then move on usually, and switching a disk isn't really a hardship. Are we really that lazy? I'd replace this with 'Don't put aggressive DRM on your game - we hate it'.
7. Hahaha, yes. Whichever way you get it wrong, it sucks.
8. Yeah, not a massive issue for me but it would be nice.
9. Again, good idea. Some do, some don't, some make you choose a quick save slot (which isn't really that quick).
10. No brainer really.
And a few of my own:
11. (Stolen from Berk) Let me exit a game when I want to, not in about an hour and a half.
12. Let me redefine my keys. All of them. I might not need to, but if I do and you don't let me I'll commit your game to the bin.
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- Morbo
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I don't mind them going in there, under "My Games" anyway. They're usually small files and my user folder is the only thing that I backup and generally survives Windows re-installs.Dog Pants wrote:2. Fuck no. Let me choose where to put them. Or put them in the game install folder somewhere obvious. Not in My Documents, that's for my documents. If I wanted it full of save games I'd have called it My Save Games. Also, I hate games choosing where they install, because it's inevitably on the C: drive where I don't want it.
This is kind of tied in with point 2 I guess. If all the saves (and configs ideally) are in one standard area and not in the same location as the application data (it's generally bad practice to keep transitional data in the same place as static anyway) there'd be no need for me to find folders in my D:\Games folder from a demo I uninstalled months ago because I might want to keep the saves and configs.Dog Pants wrote:5. Meh, it's a one off so I'm not that bothered. Just give me an uninstall that works, lets me keep my saves and settings, and doesn't take an ice age. Most do.
/edit
Dr. kitteny berk wrote:These things are all good, and correct to some level.
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- Ninja
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This. Personally I just want save games to go in blahblah/<game>/saves. Maybe this isn't so great for keeping saves while uninstalling since it leaves them hanging around in long forgotten places, but if I'm uninstalling a game I manually back up saves anyway because I don't trust the uninstall to not wipe them without even warning me.Dog Pants wrote:2. Fuck no. Let me choose where to put them. Or put them in the game install folder somewhere obvious. Not in My Documents, that's for my documents. If I wanted it full of save games I'd have called it My Save Games. Also, I hate games choosing where they install, because it's inevitably on the C: drive where I don't want it.
Also this. I rarely find myself changing discs. I had the battlefield 2 disc in my computer for about six months not long ago because every other game was either completed or didn't need the disc. I still prefer them to not need the disc at all though.Dog Pants wrote:6. Again, it's not such a big deal. I'll play a game to completion then move on usually, and switching a disk isn't really a hardship. Are we really that lazy? I'd replace this with 'Don't put aggressive DRM on your game - we hate it'.
This again.Dog Pants wrote:12. Let me redefine my keys. All of them. I might not need to, but if I do and you don't let me I'll commit your game to the bin.
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2. wouldn't be so bad if all games actually respected the location of My Documents - I always change it to G:\My Documents, so it's not lost if the C: drive gets trashed or blown away. Partly it's Fista's fault as it doesn't store it as an environment variable:
As you can see, it's a toss up between c:\users\administrator (current user) and c:\programdata (all users) as to where the settings/saves can end up. Fortunately Fista's auto-backup defaults to just the C: drive, so that runs every login but doesn't take too long to be annoying.
12. Redefining keys is absolutely critical, and I mean all keys, including the mouse buttons. I use my scroll wheel for scrolling and find it really uncomfortable to press down on and use as a button - especially without accidentally scrolling a bit first. Also any action which requires a button be held down for extended periods of time, such as "run forward" is carpal-tunnel wrong and should be available as an optional toggle or at worst be assignable to a mouse button, which are less painful to keep held down.
Code: Select all
C:\Users\Administrator>set
ALLUSERSPROFILE=C:\ProgramData
APPDATA=C:\Users\Administrator\AppData\Roaming
CommonProgramFiles=C:\Program Files\Common Files
CommonProgramFiles(x86)=C:\Program Files (x86)\Common Files
HOMEDRIVE=C:
HOMEPATH=\Users\Administrator
LOCALAPPDATA=C:\Users\Administrator\AppData\Local
ProgramData=C:\ProgramData
ProgramFiles=C:\Program Files
ProgramFiles(x86)=C:\Program Files (x86)
PUBLIC=C:\Users\Public
SystemDrive=C:
SystemRoot=C:\Windows
TEMP=C:\Users\ADMINI~1\AppData\Local\Temp
TMP=C:\Users\ADMINI~1\AppData\Local\Temp
USERPROFILE=C:\Users\Administrator
windir=C:\Windows
12. Redefining keys is absolutely critical, and I mean all keys, including the mouse buttons. I use my scroll wheel for scrolling and find it really uncomfortable to press down on and use as a button - especially without accidentally scrolling a bit first. Also any action which requires a button be held down for extended periods of time, such as "run forward" is carpal-tunnel wrong and should be available as an optional toggle or at worst be assignable to a mouse button, which are less painful to keep held down.
Beef gives me the rage, because I point my My Documents to a mapped network drive - beef epically fails because it refuses to save any of my settings to it. Every time I load it I have to add my profile in, change all my settings and remap my keys. I then have to optimise shaders.
If only beef respected My Documents, I wouldn't want to kill someone before I'm even in-game.
If only beef respected My Documents, I wouldn't want to kill someone before I'm even in-game.
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- Master of Soviet Propaganda
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1. Yes please, especially when Xfire ingame doesn't work, or Skype and MSN are blipping at me constantly because I forgot to set myself as away.
2. I can see why My Docs was a suggested place. Easier to find them to back them up, but a folder called 'SAVE' in the program files folder is just as good.
3. Recommended stuff is usually okay, and it's nice to see everything flicker up to 'Highest' automatically, where I probably wouldn't dare to set it otherwise.
4. Yes please. There are some games that still insist on 1600 instead of 1920 and it stretches everything to fuck.
5. I uninstalled the WAR beta today. Took 2 seconds. More of this, please.
6. I have.. 15~ games installed at the moment, and half of them require a disk inserted or an ISO mounted for me to play, and frankly it's annoying. Most computers come with massivehuge hard disks, we can afford those few extra hundred megs for the sake of searching through piles of disks.
7. Yesss.. Also when did quicksave move from F5 to F6 as standard? The first function keys on the last two rows was fine, and now I end up doing nothing when I meant to quicksave.. Durr.
8. Especially true in some RTS games. A lot of them are now using Esc as "Deselect unit" or "Stop order" when I really want "Pause the fucking game", so I have to smash it about 5 times to get anywhere. Most have gone to F10 as default though but it'd be nice for them to set a standard and stick to it.
9. Yeah, good idea. But I quicksave so often (noob) that I'd probably have two identical saves. D'oh. Just keep quicksaves and autosaves separate. I know the game will usually autosave just before a massive boss, and that's reassuring.
10. Luckily the only games I have that have this problem were Vampire: Bloodlines and Oblivion when installing certain mods. Doesn't really affect me otherwise.
11. Amen. Steam games seem to hog up every last piece of processing power they can get while they exit, while some others just pop back to desktop without any questions.
12. Left Ctrl is crouch, not C. What do you mean shift is now melee, and not sprint? E isn't lean round corner, it's USE! Dammmmmmnnn.
2. I can see why My Docs was a suggested place. Easier to find them to back them up, but a folder called 'SAVE' in the program files folder is just as good.
3. Recommended stuff is usually okay, and it's nice to see everything flicker up to 'Highest' automatically, where I probably wouldn't dare to set it otherwise.
4. Yes please. There are some games that still insist on 1600 instead of 1920 and it stretches everything to fuck.
5. I uninstalled the WAR beta today. Took 2 seconds. More of this, please.
6. I have.. 15~ games installed at the moment, and half of them require a disk inserted or an ISO mounted for me to play, and frankly it's annoying. Most computers come with massivehuge hard disks, we can afford those few extra hundred megs for the sake of searching through piles of disks.
7. Yesss.. Also when did quicksave move from F5 to F6 as standard? The first function keys on the last two rows was fine, and now I end up doing nothing when I meant to quicksave.. Durr.
8. Especially true in some RTS games. A lot of them are now using Esc as "Deselect unit" or "Stop order" when I really want "Pause the fucking game", so I have to smash it about 5 times to get anywhere. Most have gone to F10 as default though but it'd be nice for them to set a standard and stick to it.
9. Yeah, good idea. But I quicksave so often (noob) that I'd probably have two identical saves. D'oh. Just keep quicksaves and autosaves separate. I know the game will usually autosave just before a massive boss, and that's reassuring.
10. Luckily the only games I have that have this problem were Vampire: Bloodlines and Oblivion when installing certain mods. Doesn't really affect me otherwise.
11. Amen. Steam games seem to hog up every last piece of processing power they can get while they exit, while some others just pop back to desktop without any questions.
12. Left Ctrl is crouch, not C. What do you mean shift is now melee, and not sprint? E isn't lean round corner, it's USE! Dammmmmmnnn.
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- Master of Soviet Propaganda
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It wasn't so much the complexity of getting to desktop, it was the time it took to get there.Fear wrote: F10
Within 1 second you are at your desktop with no delays.
Quitting Counterstrike today had me listening to prof on an audioloop over teamspeak.
Smushes my system up to 100% while it exits, and it generally a pain.Profhawking wrote:OH OH OH OH OH OH OH OH OH OH OH OH OH OH OH HEEURRGH GRIMMIE LEFT"
Think of the effect that steam games give when Alt-tabbing. It's much like that.
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- Throbbing Cupcake
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Exiting war = clicking on the red x in the top right corner. Very fast, never fails.
Valve games sometimes behave fine with me, sometimes they fuck everything up. Generally not so bothered by it because if I've just finished an epic gaming session I'm in no real hurry for anything else, especially if it involved the hoverboat bits of hl2, they made me violently motion sick. Or ut, that requires a few seconds of doing nothing after it's finished, just to let the neurons catch up.
Valve games sometimes behave fine with me, sometimes they fuck everything up. Generally not so bothered by it because if I've just finished an epic gaming session I'm in no real hurry for anything else, especially if it involved the hoverboat bits of hl2, they made me violently motion sick. Or ut, that requires a few seconds of doing nothing after it's finished, just to let the neurons catch up.
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- Ninja
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