Lumberyard is a great little map. Arena mode didn't turn out as I thought it would. It's fast and the maps are compact, it's quite fun.
Also everyone in every server being a heavy =
It's not as bad as Pyro Fortress 2, since they're slow and crap. Oh and them standing around for 4 seconds to eat a sandvich makes being a spy even easier
deject wrote:Yeah I'm getting my Pyro achievements right now. I just need 2 more to get the Axtinguisher.
I surprised myself by getting the flare gun, I thought I was too shit/didn't play enough for the unlocks. I certainly havent got any Medic ones and I play that class a lot.
spoodie wrote:
I surprised myself by getting the flare gun, I thought I was too shit/didn't play enough for the unlocks. I certainly havent got any Medic ones and I play that class a lot.
The medic achievements seem much more difficult to get
nunoncastors wrote:It isn't that useful, but is nice to have just for the sake of it. I can't get on with the flare gun however.
I love sniping the snipers with a flare-gun. They can't aim while on fire and they lose half their health per burn. You can see the rage in them as you're doing it.
Fear wrote:I love sniping the snipers with a flare-gun. They can't aim while on fire and they lose half their health per burn. You can see the rage in them as you're doing it.
I had not considered this, I shall experiment. Snipers usually get a pipe bomb in the face as they seldom notice them arc over.
Teleporters can now be upgraded (to level 2 then level 3, just like sentry guns, each level reduces cooldown time)
Dispensers can be upgraded as well (more health/metal dispensed per level)
Guns can destroy placed sticky bombs instead of just gently pushing them about
Scout update announced to be coming 'soon'
Last edited by Gunslinger42 on December 13th, 2008, 11:38, edited 1 time in total.
Ooohh, niceness.
Might be fun to piss around on a quiet 5punk-only server some time, just to test these things out without being bumrushed by fully-upgraded pyros and heavies.