SLA by internet
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- Robotic Bumlord
- Posts: 8475
- Joined: October 24th, 2004, 0:27
- Location: Manchester, UK
Shiny new character sheet goteim!
New features include:-
Areas for tracking:
If people wouldn't mind making sure their character sheets are up to date (preferably with the new version, but I realise that might be a pain) and send me a copy that would be lovely.
EDIT: Now takes into account STR and DEX bonuses from armour - adds to encumbrance, damage bonus and actions, but not PHYS (and by extension hits). Removed password from sheet protection to allow user editing.
New features include:-
Areas for tracking:
- stress
finance
costs of living
drug usage and addiction
- hit points
actions
damage bonus
movement rate
encumbrance
If people wouldn't mind making sure their character sheets are up to date (preferably with the new version, but I realise that might be a pain) and send me a copy that would be lovely.
EDIT: Now takes into account STR and DEX bonuses from armour - adds to encumbrance, damage bonus and actions, but not PHYS (and by extension hits). Removed password from sheet protection to allow user editing.
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- Robotic Bumlord
- Posts: 8475
- Joined: October 24th, 2004, 0:27
- Location: Manchester, UK
Check the Wiki for the rules I wrote the other day on refund/returns and private sale.Things that say GM's discretion may mean I got bored and will write more about them later.
Also, Joose asked if we can use the martial arts/unarmed combat rules from the Contract Directory sourcebook. Having read them, I can't see a problem with this, although I'll put a prerequisite of the punch or kick skill before people take anything fancy (otherwise there's no reason to have them).
Also, Joose asked if we can use the martial arts/unarmed combat rules from the Contract Directory sourcebook. Having read them, I can't see a problem with this, although I'll put a prerequisite of the punch or kick skill before people take anything fancy (otherwise there's no reason to have them).
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- Berk
- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
- Contact:
heh, well fuck selling it to my squad mates then, I'll just take the 60% value on them. I'd have to sell them at new or higher prices for it to be worth my time. That'd get me 44c back then, right? I'd like to buy a recorder with 4 dataslugs and a chippy to hook up to my helmet's AV stalk for recording purposes, which should cost 15c.
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- Berk
- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
- Contact:
I looked at the armor upgrading section of your hardware PDF dog pants, and good god it's not worth upgrading my blocker body armor at all. For the cost to upgrade to PV 8, I can buy a PP8 Exo and another Blocker.
Also, I've returned the Motion & Enviro Scanners as well as the UV goggles. With that money, I bought the recorder thing, 4 dataslugs, the chippy lead to connect to my helmet, and Nava-map dataslugs for Suburbia, Uptown, Upper & Lower Downtown and Cannibal Sector 1. My credits are now at 22c.
could you send me the new character sheet too?
Also, I've returned the Motion & Enviro Scanners as well as the UV goggles. With that money, I bought the recorder thing, 4 dataslugs, the chippy lead to connect to my helmet, and Nava-map dataslugs for Suburbia, Uptown, Upper & Lower Downtown and Cannibal Sector 1. My credits are now at 22c.
could you send me the new character sheet too?
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- Turret
- Posts: 8090
- Joined: October 13th, 2004, 14:13
- Location: The house of Un-Earthly horrors
http://www.5punk.co.uk/b3ta/Pants/SLA%2 ... sheets.xlsdeject wrote: could you send me the new character sheet too?
Well upgrading Blocker is like souping up a Punto. The customisation becomes more cost effective the more expensive the armour is.deject wrote:I looked at the armor upgrading section of your hardware PDF dog pants, and good god it's not worth upgrading my blocker body armor at all. For the cost to upgrade to PV 8, I can buy a PP8 Exo and another Blocker.